Hi, I'm Sivan.
Since 2016 I've focused on my own brand, Stellar Graphic Designs. Freelancing has been a transformative experience as I’ve polished crucial skills: client and business goals, time management, company budget, and learning to complete concept through production single-handedly.
Even well into freelancing, UX design became my next step. The more I learned about UX design the more fascinated I became. I began my UX journey with Designlab's UX Academy. This rigorous, over 480 hour curriculum helped me develop my skills in research, ideation, visual design, and prototyping and testing. You can view my case studies completed under this course here.
​
​
MY BACKGROUND
From Dallas to New York and back to Dallas, I am a UX/UI designer working in my hometown, with a background in graphic design.
While in New York, I completed a Bachelor of Science in Digital Multimedia Design, with come extra courses in Marketing. I was always a strong problem solver, and connected well to the people I met. UX is my way to connect my skills and turn it into my profession. I have found it very valuable to translate my graphic design background to strong UI design skills as well. Singlehandedly working with my clients as direct stakeholders, and learning what appealed to their own target audience and their business needs, gave my "static" graphic design more dimension. From this, I went on to freelancing and then my build up to UX design which led me to be the designer I am today.
​
Continue scrolling to see more about my skills and background! Or click to contact me for a new project and let's get started.
PROFESSIONAL
SOFTWARE SKILLS AND USES
FIGMA
I personally think Figma beats Invision's collaborative feature. I solely use Figma alone for wireframes, hi-fi designs, prototypes, and overall my go-to software.
SKETCH
Sketch is my second choice program for wireframes and prototyping. The guides are easy to follow, and I love the ability to upload straight to Invision.
INVISION
Bringing prototypes to life is a great way to see it in action and catch problem areas easy to miss. I used to use Invision a lot for interactive prototyping and usability tests. It helps with workflow efficiency with status updates, comments, sharing, and feedback.
PHOTOSHOP
Photoshop is where I bring my high fidelity wireframes to life. Keeping most of the UI elements in Sketch, but the design and effects in Photoshop.
ILLUSTRATOR
Illustrator has been very resourceful in designing icons. Icons are very prominent in UI elements and it's important to design them well, paying attention to detail. Illustrator also has a great color guide that I use for branding and color pairing.
HTML & CSS
With some knowledge in the front- end coding, it has helped in developer handoffs and understanding what happens after the designing. My focus is with UX/UI design but HTML and CSS has helped in some prototyping and communication with developers.
​
PRINCIPLE
I used Principle specifically for app designs. The program offer different animations and interaction options for prototypes which I found enhance usability testings, and user experience.
HOTJAR
If you aren't studying your users, then are you even a UX designer? Hotjar is one of the top softwares I prefer to help figure out what works, what doesn’t, and why.
MIRO
Miro is my go-to for all project planning. Research, flowcharts, and user tasks are a must. Miro certainly maximizes collaboration and creativity.
Experience
WORK & EDUCATION
JUN 2018 - DEC 2018
Designlab UXA
DEC 2015 - Present
UX/UI Design Student
UX Academy is an intensive and rigorous curriculum with over 480 hours to develop my core skills in each pillar of UX and product design: from research, to ideation, to visual design, to prototyping & testing. I've completed four case studies and design projects in different focuses. Projects including, e-commerce and non-profit responsive web design, new feature in existing products, and end-to-end app design.
Stellar Graphic Designs
Founder and Creative Director
Clients range from all areas of design needs and genres including- e-commerce, restaurants, non-profit, insurance, education, recreation, and more. My target audience are clients looking to rebrand and start-ups investing in their company. My projects focus on UX consultations, UX research and deliverables for website design, branding, and email marketing. Projects also expand to print needs such as client merchandise, menus, flyers, business cards, and magazines.
MAY 2015 - SEP 2016
ADMROI Marketing
Graphic Designer
Designed direct mail packages for non-profit organizations appealing to donors. Lead team meetings, solo and group projects. Designs increased donations and awareness in related organizations.
JUL 2014 - FEB 2015
COJO of Flatbush
Volunteer Coordinator
Designed advertisements, flyers, and invitations Weekly flyer designs increased volunteer participation. My job duties were to interview new volunteers, weekly volunteer updates, log volunteer data, and daily communication with clients
SEP 2013 - SEP 2016
Touro College
B.S. Digital Multimedia Design
Bachelor of Science in Digital Multimedia (Graphic Design)
Additional Courses: Marketing Management, Principles of Marketing, Macroeconomics
​
APR 2019- APR 2020
Rexel
User Experience Architect
Translated business goals into user-focused solutions for new projects – and existing pages – by creating site-maps, wireframes, user flows and user interactions. Conducted usability tests by creating the script and prototype. Conducted moderated and remote tests and then analyzed the results. Worked closely with visual designers, front- and back-end developers, and business units on a day-to-day basis to create optimal solutions that satisfy business and users goals.
JUL 2020 - PRESENT
Cytracom- VoIP, UCaaS, & Cybersecurity
Senior UX/UI Designer
-
Played a key role in shaping the product during the company's acquisition of a cybersecurity firm (ControlOne) in 2021, contributing to the development of a solution that now supports over 1,000 partners.
-
Redesigned the mobile product, leading to a 3% increase in continuous monthly adoption through comprehensive design research, market analysis, task analysis, wireframing, and design execution.
-
Lead UX research efforts
-
Develop wireframes and interactive prototypes
-
Establish design standards and guidelines
-
Analyze user research and usability data t
-
Collaborate cross-functionally with product teams and stakeholders